CANNONS · CARGO · SALVAGE

PHYSICS CANNON PUZZLE

TETRILAUNCH

Load the cannon. Arc your tetrominoes. Clear the bay.

A neon-arcade physics cannon puzzle — feed full rows into the compactor before it sweeps them away, across a 10-bay gauntlet where every clear ratchets the difficulty.

Aim with intent. Build your ship. Go one bay further.

Every shot changes the bay

Line-clearing precision meets physics-driven chaos. Aim your cargo, build your stack, and turn a risky shot into the perfect clear.

How it plays

1

Aim

Drag back from the cannon — direction sets the angle, distance sets the power. A dotted parabola shows exactly where the piece will fly.

2

Launch

Release to fire. Tetrominoes arc across the bay under real physics and settle wherever they land — so every shot has to count.

3

Clear

A row clears only when it's completely filled. Feed full rows to the sweeping compactor and bank your funding before the clock runs out.

Two ways to fly

DEEP RUN

The gauntlet

Ten bays, one life. Every bay you clear deals a hazard draft — take a notch and it sticks for the run — and every third bay docks you at a refit stop to spend scrap on the ship. Ten Tiers, each with its own leaderboard: how deep can you get?

CONTRACTS

Quick challenges

Short, self-contained bays with no clock and no launch cost, free to fail and retry. Three fresh ones every day from a shared seed — including a zero-waste pattern contract for the perfectionists.

New pilots start in Flight School: nine short lessons that teach the drag, the compactor and the economy, and hand you the licence for Tier 1.

Store pages

Available on the App Store. Wishlist on Steam for the upcoming desktop release.

This website introduces the game. It does not include the full game or a browser demo.

Looking for the mobile test?

Testing builds are separate from the public store release. Availability is limited by the testing platforms.

iPhone & iPad · TestFlight beta

Android · closed-testing group

For Android, join the group first to access the closed-test instructions.

Questions? Get in touch.